We’ve recognized that Cyberpunk 2077 is ultimately coming to the Mac, and builders CD Projekt Pink (CDPR) have been arduous at work – and nonetheless are – at getting the title match to run on any Apple Silicon-powered system. Meaning the large AAA title, which has been continuously used to benchmark techniques, will be capable to run on the M1 chip or newer.
It was reconfirmed at WWDC 2025 – Apple’s week-long developer convention – that it might be arriving later this yr, and again with the launch of the brand new Mac Studio, TechRadar noticed a demo of it operating on that super-powered pc.
Now, although, I had the possibility to get one other demo of Cyberpunk 2077: Final Version – a more recent model of the in-development title – on a 16-inch MacBook Professional with the M4 Max chip and 128GB of RAM.
It was on ‘Ultra’ settings with a buttery {smooth} and excellently rendered 120 frames per second. And sure, this efficiency is derived from Apple’s M4 Max chip – no discrete GPU required. Additional, this was totally profiting from Apple’s Steel 4, coming later this yr, together with MetalFX Body Interpolation.
It appeared unbelievable and was responsive, however that had me eager about the plans to launch this on any Apple Silicon Mac.
I used to be interested in efficiency on much less highly effective chips inside Apple’s lineup, because the requirement for the title is anticipated to be Apple Silicon, that means it ought to run base M1, M2, M3, or M4 chips in addition to the extra highly effective creations.
I requested Pawel Sasko, Affiliate Recreation Director of CD Projekt Pink, about what efficiency may appear to be on different Macs with totally different ranges of efficiency from numerous chips, like even a MacBook Air.
He first defined that Cyberpunk 2077 is operating on CDPR’s proprietary Pink Engine 4, which is designed to be scalable. “It’s trying to use everything that given platform provides,” Sasko defined and referred to as out that the title is offered on a wide range of units already, together with the Nintendo Change 2 forward of its launch on the Mac.
“Red engine is basically trying to check what hardware you have and squeeze out the max you can have,” he continued. That means that Cyberpunk 2077 will work to run and ship one of the best efficiency primarily based on the chip you might have inside. Sasko couldn’t give a selected quantity but primarily based on the chip or a possible Mac SKU, however that’s as a result of the sport continues to be not finalized – CDPR continues to be engaged on it and sprucing it.
Sasko even shared that they’ll work on optimizing efficiency till the very finish, and just lately CDPR found out find out how to optimize fabric, often known as what a personality is carrying, to make it look higher.
Suffice to say, he shared that “We’re trying to squeeze everything that given hardware gives us,” that means it’s going to run one of the best it presumably can on the Mac – which doubtless signifies that a extra highly effective chip, like an M4, M4 Professional, or M4 Max, will ship one of the best outcomes.
And the excellent news is that we’re doubtless only some months away from one of many greatest AAA titles arriving on the Mac – the CDPR staff wouldn’t give a precise timeframe, however Cyberpunk 2077: Final Version will arrive in 2025.
I additionally acquired to see this demo of the title shortly after Apple unveiled macOS 26 Tahoe, which can introduce the Video games app. Though CDPR hasn’t introduced if it will likely be integrating with the brand new hub, it’s going to work with the brand new ‘Game Overlay.’
It is a sidebar that may be dropped at the highest right-hand facet of the display screen, making it simple to allow recreation mode, alter brightness or quantity, and even swap controllers, in addition to join with mates. You may as well decide to push your MacBook additional with totally different vitality modes.