The SocialFi buying and selling card sport recorded its highest buying and selling quantity since June on August 23.
Onchain trading-card sport (TCG) and fantasy “sports” hybrid, Fantasy.High, is experiencing a resurgence, with its key metrics again in an uptrend.
Fantasy.High recorded 150 ETH in buying and selling quantity on Aug 23, its finest day since June 21. The dApp additionally had the very best weekly variety of paid mints since its launch in Could, with 1,825 variable-rate gradual Dutch public sale (VRGDA) pack mints within the final seven days, in comparison with simply 450 the week earlier than.
Fantasy.High is a SocialFi platform that permits customers to take a position on and compete with the social media efficiency of crypto-native Twitter personalities.
After an explosive begin to its mainnet launch, Fantasy.High’s metrics fell drastically alongside the remainder of the Blast ecosystem after the Ethereum Layer 2 community’s token era occasion (TGE) in June.
Nevertheless, Fantasy.High, particularly, is witnessing an uptick in exercise, pushed by its Ways competitions and mounting hypothesis surrounding a possible launch of its personal native token, presumed to be listed underneath the ticker $FAN.
Sustainable Recreation Mechanics
Ways had been launched on June 18, only a week earlier than the Blast airdrop.
This sport mode presents an alternate technique of competitors, the place customers should purchase a “tactic” and obtain a randomized lineup of heroes, just like DraftKings’ each day fantasy. Individuals can enter techniques competitions with as many submissions as they like, however every sport has a capped variety of complete entries, typically resulting in folks racing to fill their techniques sheets out sooner than the competitors.
Ways and competitors prizes are priced in fiat as a substitute of ETH, resulting in a extra predictable and sustainable expertise for customers and the platform. Ways v2 launched on August 2, introducing free entries, new payout buildings, and a referral system.
Earlier than the implementation of Ways, customers had to purchase and play with hero NFT playing cards with various provide charges and ETH-denominated pricing, leading to large worth swings and illiquidity. Whereas some used this as a possibility to commerce the market, it additionally led to many individuals getting their ETH balances worn out because of secondary market volatility.
On August 21, the platform achieved an all-time excessive participation in techniques, with 21,580 entries from 14,500 distinctive gamers.
With the hypothesis bubble of Blast’s season 1 airdrop within the rear window, card valuations have come again to earth, and the VRGDA pack costs are extra affordable. Pack mints at present value 0.107 ETH apiece after reaching as excessive as 0.5 ETH throughout Fantasy’s preliminary mania part.
Travis Bickle, the founding father of Fantasy.High, advised The Defiant, “We’ve been focused on creating an autonomous, self-sustaining ecosystem designed for long-term success. The GOLD was a valuable extra incentive to kickstart the flywheel and boost the network effect. We are very grateful for it. However, we did increase the ETH rewards to offset the reduction in GOLD.”
Concerning the ecosystem’s cooldown after the Blast airdrop, Bickle mentioned, “From a builder’s perspective, it’s motivating to see what endures after the gold tide recedes. This clarity allows us to better monitor activity, understand what truly works, and make necessary adjustments.”